Home Introduction Story Gameplay Awards Behind the Scenes

Behind the Scenes

The original concept had the game take place on a train instead of a boat, but the team decided that it did not really fit what they wanted. Changing seasons were also discussed but then scrapped because the scope of putting that into the game was much too large and served little importance to the game as a whole. Guerin also mentioned doing research at end-of-life care facilities for a month as well as asking staff for Spiritfarer personal stories of loved ones to help flesh out the characters that were already in the works. The characters were designed first and then given raw personality traits, such as being attuned with their inner animal or more human in nature. The game itself is described as a construct of Stella's mind and how she develops her views and understanding of death. Guerin mentions that this is also shown in the landscapes of the islands as the game flows and Stella travels the map.